Behind the Screens

DD-8861 recently released a game called Among Them, based on the popular game Among Us, but with an interesting twist: instead of the player taking part, they only spectate AI's in a hotel, and has to to figure out who is the ghost or employee among them.

This game really inspired me and I started to see all the potential this idea could have. And so, I am now working on a similar game to Among Them, called Behind the Screens (a play on words on "behind the scenes"). I am absolutely bursting with ideas: new characters, maps, variations of cameras, online games, tournaments, and possibly even a level editor! During the development of this game, I plan to share my ideas and progress on it. I would appreciate if you could give feedback and positive criticism on my profile.

One of the main ideas is to make the game tile-based: in other words, there are a bunch of squares or tiles that are put together to make the screens. This will allow for some interesting game mechanics, such as moving cameras. I plan to make the graphics pixel art, and since I'm not very experienced at it I'll start using pre-created tiles, but I'll try to make my own in the future. As a close, does anyone have any recommendations for tile size? I think I may go for 16x16, but I'd like to hear your thoughts.

That's all!

~ qucchia

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